Interactive Posters

CHI 96 Guide To Successful Interactive Posters Submissions

based on "An Insider's Look at the CHI Papers Review Process" by Mary Beth Rosson, CHI'95 Papers Chair; the CHI'94 "Guide to Sucessful Submissions" and the INTERCHI'93 "Guide for Sucessful Submissions"

Introduction

Interactive posters should present late-breaking results and ongoing work in HCI. Accepted interactive posters are presented in interactive visual format. Each accepted interactive poster will have display space (approximately 2.5 m by 1.2 m) with a table for other materials . At least one author of an interactive poster has to be present at scheduled times (at minimum we will provide a 90 minutes time period for the presentation and discussion of your work) at the interactive poster. You are strongly encouraged to organize your own Informal Demonstrations if appropriate.

The two-page Conference Companion Summaries of interactive posters are published in the CHI 96 Conference Companion. They have to be formatted according to the standard Conference Proceedings format .

Interactive Posters must be revceived in hardcopy form not later than 5:00 p.m (17:00) local time at receiving address on Friday, December 15, 1995.

Fax or email submissions will not be included in the review process.

In keeping with the conference theme of Common Ground , CHI 96 especially encourages work that

Interactive posters are valuable opportunity to showcase both research and practice in HCI problems, needs, and solutions without the demands of formal (longer) paper structure. Interactive posters are also reviewed on their potential to stimulate informal discussions. They provide an excellent way to establish the Common Ground immediately during the presentation.

All submissions will be reviewed based on the basis of a two-page Conference Companion Summary , using a high standard of content and presentation, and a visual sketch of the poster. You should have something new and significant to say, you should state it very cleary - in particular because of the restricted space available -, you should support your statements and you should propose an attracting visual presentation.

Interactive posters of all types will be evaluated on the basis of

All Interactive posters desribe the context, contribution, content and consequences of the work with adequate focusa on the problem you address.

Context (subject area and the perspectives of you and your intended audience).

Contribution (the relationship of this work to similar work in the field)

Content (your central mesage and why you and the audience ought to believe it)

Consequences (the practical implications of the audience believing the content)

Due to the two page restriction avoid too general statements and too long introductory discussions. Be as precise as possible to show the value of the work presented. Do not try to describe everything, it is sometimes better to focus on specific and most important parts of the solution. Plan your visual presentation in parallel with the production of your written material. Try to make clear that issues you are addressing will attract participants to take part in the discussion.

Some typical mistakes reported by reviewers of submissions from previous conferences include:

A general piece of advice is to have the submission reviewed by somebody outside the group that did the work. If they have some problems with it, then the reviewers will propably not understand it either.


A Short Look To The Review Process

There are several phases in the ultimate decision made concerning your interactive poster from the reviewers viewpoint. Let's look at each of them and see what you might do to help or hurt yourself.

Assignment

The first important thing that happens is that your interactive poster gets assigned to some set of reviewers. Your interactive poster can stand or fall as a function of the reviews it gets, both with respect to what the reviewers say, and how well they say it. What can you do about this?

Assignments will be determined mostly by the topic keywords you select. Each reviewer has been asked to indicate keywords s/he wishes to cover. We will match their keywords against the ones you specify. You can do nothing about the reviewers' self- classification, but you should think carefully about the keywords you provide. Don't go hog-wild, or your interactive poster will match no reviewer well, and every reviewer so-so. Pick a set that BEST characterizes the way you want your work reviewed.

A secondary input into assignments will be title and abstract -- in cases when the keywords aren't enough to produce a decision, we will browse this information to get a better idea of what the interactive poster is about. So make sure that the title is revealing, and that the abstract provides a concise and accurate summary of the interactive poster content. Remember that we anticipate about 300 submisssions. We cannot promise to read each one in full before we assign to reviewers.

Our goal is to get your interactive poster reviewed by at least 5 reviewers. Generally, it seems that more reviews is better, it gives a more balanced picture of the interactive poster.

Finally, just in case you are unlucky and your interactive poster gets assigned to reviewers who don't know the area (sometimes you may feel that you are the only person IN your area!), you should try to make sure that any competent CHI expert can at least grasp the main point of your interactive poster. Remember, you can't count on CHI attendees to have taken your well-crafted tutorial before coming to your presentation!

Reviewing

Reviewers write and submit their reviews electronically. We have found that this increases the quality of the reviews, encouraging more explanatory material to substantiate the reviewers' opinions.

Before you write your interactive poster, look at the form reviewers will be filling out when they evaluate it (see the corresponding file which we will provide in this directory). Try to imagine how a reviewer might answer each question concerning your interactive poster: Do you like the result? If not, how can you fix the poster to get a better response?

Reviewers are asked to summarize the interactive poster. Can your interactive poster be summarized? Is it easy to extract this summary from it? The best place to influence this review question is in the abstract; if you can't write a concise summary of your interactive poster, how can you expect a reviewer who may not be familiar with the work to do so?

Another question is, "What is new and significant about the work you report?". The whole point of having conferences like CHI is to provide a forum for sharing leading-edge ideas and techniques. This doesn't mean that you need to invent an entirely new way of doing or thinking about something, you might offer. Instead you might offer an interesting new twist on some well-established principle, finding or technique. But when you write your interactive poster, make sure you can answer this question for yourself, and make sure you convey this to your readers.

Other categories emphasize soundness. This means you need to provide a rationale for the work you've done -- whether that consists of arguments for why data was collected or analyzed in a particular way, why a system was designed and/or implemented the way it was, why a theoretical argument makes sense, or why some method is appropriate for particular tasks. Connecting with prior work is key here, as you must make clear how you are building on but going beyond what has already been done. (Of course, given the page limit, you must also be careful not to spend too much time discussing the work of others -- no one said this would be easy!) If this rationale isn't there, reviewers will have to construct their own. This is risky. They may get it wrong. Worse, they may be unwilling to develop it at all and just dismiss the work.

Finally, some categories emphasize the extent to which your work will be useful to the CHI community. It's not enough to just make a good argument, you need to persuade the reviewers that they (and the CHI community at large) should CARE.

The usefulness criterion is especially important for experience oriented work, because these Interactive Posters often do not present new technology or concepts, but rather reflect on experiences applying some existing idea or method. For these Interactive Posters, you must persuade reviewers that your "lessons learned" will be useful to other practitioners. If you just describe a process you went through, reviewers won't grasp what you learned. If your reflections describe things your reviewers think practitioners already know, they're not going to care very much. If you describe some interesting insights but don't make clear how you arrived at these insights, your reviewers might be intrigued but they won't be convinced that practitioners can apply what you've learned.

Reviewers are also going to care whether your work is likely to stimulate further work in the field. Will it excite people who hear or read about it? Will they go home with great new ideas about how to enhance their own work? This doesn't mean that accepted interactive posters must be flashy or entertaining. But if presentation of your material is going to have people snoring in their chairs, then CHI is probably not the best venue for it. The best Interactive Posters are those that capture the imagination of attendees and promote a background of conversations.

Writing and presentation quality is important. Reviewers have expectations about how technical papers should be written. They usually expect to see an introduction to the problem, some method or argument applied to the problem, and some discussion of what to take away. Relevant related work should be discussed. Make sure your short introduction makes clear who the intended audience is, e.g., software engineers, graphics designers, HF engineers, and write your arguments accordingly. Do not use overly flowery or complex sentence constructions; reviewers will not be happy if they have trouble understanding your prose! Remember that English may not be the narrative language of some of the reviewers and readers. Remember also that we will be judging whether to accept your interactive poster as-is, so leave yourself plenty of time to write, design and then refine the interactive poster.

Reviewers are asked to assign a numerical rating summarizing their overall recommendation concerning your interactive poster. The discussion questions are intended to prepare the reviewer to make this judgement, and you should see a good correspondence in the comments provided and this numerical rating. However, reviewers will vary in how they react to different aspects of the interactive poster -- some will respond mostly to writing quality, some mostly to originality, and so on. That is why we have each interactive poster evaluated by multiple reviewers.


Conclusion

We wish you good luck in submitting your submission in time. We hope you will have great fun in presenting your work and enjoy to contribute to the Common Ground of CHI 96! If you have any questions do not hesitate to contact us .